
About Me
About Me
About Me
My name is Patrik Ago, a Toronto-based multidisciplinary designer with a focus on UI/UX, spanning video games, interactive experiences, digital products, and print. Currently, I work as a freelance designer, providing graphic design, social media services, and video editing.
I graduated from Toronto Metropolitan University with a Bachelor of Fine Arts in New Media, specializing in video game development and digital interfaces. My passion for art and design has been a constant throughout my life, beginning in a specialized arts program in middle school, continuing through high school, and ultimately leading me to pursue a career in design.
Since graduating, I’ve had the opportunity to build experience across a variety of design disciplines, making me a more versatile designer while learning how to shape designs that match a user’s needs. Along the way, I’ve discovered that I particularly enjoy the problem-solving side of interactive design. One of my favourite projects was designing the UI for a word puzzle game with Sticky Brain Studios, created for The Globe and Mail and OLG, where I helped solve design challenges by translating gameplay ideas into an intuitive, engaging user experience, leading to over 1000 plays!
I aim to create meaningful experiences that connect with people, helping them grow and engage through design and problem-solving.
My name is Patrik Ago, a Toronto-based multidisciplinary designer with a focus on UI/UX, spanning video games, interactive experiences, digital products, and print. Currently, I work as a freelance designer, providing graphic design, social media services, and video editing.
I graduated from Toronto Metropolitan University with a Bachelor of Fine Arts in New Media, specializing in video game development and digital interfaces. My passion for art and design has been a constant throughout my life, beginning in a specialized arts program in middle school, continuing through high school, and ultimately leading me to pursue a career in design.
Since graduating, I’ve had the opportunity to build experience across a variety of design disciplines, making me a more versatile designer while learning how to shape designs that match a user’s needs. Along the way, I’ve discovered that I particularly enjoy the problem-solving side of interactive design. One of my favourite projects was designing the UI for a word puzzle game with Sticky Brain Studios, created for The Globe and Mail and OLG, where I helped solve design challenges by translating gameplay ideas into an intuitive, engaging user experience, leading to over 1000 plays!
I aim to create meaningful experiences that connect with people, helping them grow and engage through design and problem-solving.
My name is Patrik Ago, a Toronto-based multidisciplinary designer with a focus on UI/UX, spanning video games, interactive experiences, digital products, and print. Currently, I work as a freelance designer, providing graphic design, social media services, and video editing.
I graduated from Toronto Metropolitan University with a Bachelor of Fine Arts in New Media, specializing in video game development and digital interfaces. My passion for art and design has been a constant throughout my life, beginning in a specialized arts program in middle school, continuing through high school, and ultimately leading me to pursue a career in design.
Since graduating, I’ve had the opportunity to build experience across a variety of design disciplines, making me a more versatile designer while learning how to shape designs that match a user’s needs. Along the way, I’ve discovered that I particularly enjoy the problem-solving side of interactive design. One of my favourite projects was designing the UI for a word puzzle game with Sticky Brain Studios, created for The Globe and Mail and OLG, where I helped solve design challenges by translating gameplay ideas into an intuitive, engaging user experience, leading to over 1000 plays!
I aim to create meaningful experiences that connect with people, helping them grow and engage through design and problem-solving.

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